* The wand and book aren't required (though at least the wand is useful it's debatable whether the book is worth getting). (In fact, you can get past everything except Gannon without it.) * The wooden sword is given at the start, and that's all you technically need. ![]() * The letter only lets you get potions, which are not necessary (though they *are* useful). * Master key is unnecessary because you can buy keys. Bombs and the blue candle can be bought in shops, the red candle isn't necessary, and the only other item you actually *need* to beat the game is the silver arrow. The bow is needed to kill certain enemies, but I don't remember if any spot in the first quest is gated by that. The raft, ladder, and flute are used to access new places, but those are the only non-buyable items you actually need for that. Actually, the first Zelda didn't really use that philosohy much. People often say Breath of the Wild is closer to the original Zelda, but I don't see it. ![]() SirPrimalform: Not just dungeons, but the design philosophy of "get new item -> access new places".
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
September 2023
Categories |